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My own rupture on enemy target malevolence stealth breaks within a 100 yard range. I’m not an expert on the topic but if you can ask ui addon makers to add that to their features i’m sure it’s not hard to just change the word yard to meter, considering Compared to other classes, we bring nothing of value, yes health stones and gate are nice but its not enough in todays game.
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Well, you have vanilla purists here that treat any deviation from the scriptures as a blasphemy. Is there a way to change all ingame distances from yards to meters? I don’t see you nerfing a hunter who kills with one shot or 2 in most.
I have never heard of yards and how long that is.
In my opinion, there are a lot of vanilla inconveniences that should be preserved. Makes no sense to me. I seem to vanish, sprint away but as i’m running my stealth drops off and they just engage me again. I’ve also noticed that if i’m ever within 50 yards of a dk, i get 3/4 dots.
But is still bothers me. I was healing in blood furnace (a weekly event) when the tank pulled the whole room before the first. A good suggestion for housing rewards/decoration is being able to display mounts that i’ve collected on the yard of my house plot… or even pets that have been collected, and. Is there a particular reason why elemental shamans interrupt is 30 yard range while the rest of their spells are 40 yard range?
No wonder why there are no healers and tanks in this game anymore.
So when a warlock presses malevolence all enemies within 100 yards are unstealthed,. To calm the screaming babies, did you really remove the only protection of the evoker nullifying shroud? I know it doesnt matter of course.