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Stack overflow | the world’s largest online community for developers Stack overflow | the world’s largest online community for developers 22 meet tux the pinguin.
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Sdl doesn't support svg natively, so. Paint pixels to screen via linux framebuffer asked 14 years, 11 months ago modified 6 years, 11 months ago viewed 73k times Ti omap 4460 + android file system + android linux kernel 3.0 i have set config_logo, config_vt and config_framebuffer_console in kernel config, logo.
If the canvas is size 500x500, and if.
I encrypt the image with aes in python and then, i replace header in the files, but windows can't open the I want to encrypt data in an image but the resulting ciphertext to still be a valid image. Browse companies with job openings and learn more about the tech stack and employee benefits. I compared this approach (= center with paint.descent() and paint.ascent()) with the approach to center text with paint.gettextbounds() in my answer below.
For starters, let's paint tux in the center of our canvas. As i understand the pattern, it is. I would go with svg, the files would be very small, you would simply draw them to sdl surfaces or textures at whatever size you need them to be. The best companies turn to stack overflow to hire developers.
I would like to implement undo/redo in a small paint application.
It seems the command pattern fits the use nicely, but i am unsure how to best implement it. For the sake of this exercise i painted the letters l and r on his feet.