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I am programming a game in 2d and moving a player around. Import sys from pyqt4 import qtgui class. It's been 10 years since i did any math like this.
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This works definitely fine for convex polygons and quite good for many concave polygons. Each set of coordinates has a latitude and longitude. How i can center window on active screen but not on general screen?
I have written the below code to find the centerpoint, but i am not sure if it does actually produce the centerpoint.
What if the polygon has 5. Given a set of latitude and longitude points, how can i calculate the latitude and longitude of the center point of that set (aka a point that would center a view on all points)? As i move the player around i am trying to calculate the point on a circle 200. This code moves window to center on general screen, not active screen:
Opencv drawing bounding box centerpoint asked 12 years, 11 months ago modified 9 years, 2 months ago viewed 18k times I'm struggling to figure out to to create rounded corners of content using composition api. Suppose you have an arbitrary closed curve (endpoint returns relatively close to first point) generated through a bunch of dataset coordinates, how do you find the centerpoint and the. This is where i'm at, any help would be much appreciated:
I would like to adjust the center point of the map to take into account the portion of the map that is.
I have a google map with a semi transparent panel covering a portion of the area. I'm using the centroid of polygons to attach a marker in a map application. Now this will sort of do the opposite to the middle and actually help you ignore outliers in your point cloud and find a centerpoint based on the distribution of your points.